local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
main_id = 2022
L0_1 = {}
L1_1 = 202201
L2_1 = 202202
L3_1 = 202203
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["202201"] = L1_1
L1_1 = {}
L0_1["202202"] = L1_1
L1_1 = {}
L0_1["202203"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12091
L3_1.alias = "Npc12091"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q202201mass1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12092
L4_1.alias = "Npc12092"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q202201mass2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12093
L5_1.alias = "Npc12093"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q202201mass3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12094
L6_1.alias = "Npc12094"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q202201mass4"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20457
L7_1.alias = "Npc20457"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q202201mass5"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 20458
L8_1.alias = "Npc20458"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q202201mass6"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 20459
L9_1.alias = "Npc20459"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q202201mass7"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 20460
L10_1.alias = "Npc20460"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q202201mass8"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 20469
L11_1.alias = "Npc20469"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q202201mass9"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 20470
L12_1.alias = "Npc20470"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q202201mass10"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 20471
L13_1.alias = "Npc20471"
L13_1.script = "Actor/Npc/TempNPC"
L13_1.pos = "Q202201mass11"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 20472
L14_1.alias = "Npc20472"
L14_1.script = "Actor/Npc/TempNPC"
L14_1.pos = "Q202201mass12"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L15_1 = {}
L15_1.id = 20473
L15_1.alias = "Npc20473"
L15_1.script = "Actor/Npc/TempNPC"
L15_1.pos = "Q202201mass13"
L15_1.scene_id = 3
L15_1.room_id = 0
L15_1.data_index = 13
L16_1 = {}
L16_1.id = 20474
L16_1.alias = "Npc20474"
L16_1.script = "Actor/Npc/TempNPC"
L16_1.pos = "Q202201mass14"
L16_1.scene_id = 3
L16_1.room_id = 0
L16_1.data_index = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L1_1.npcs = L2_1
L0_1["202201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q202201trans"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["202202"] = L1_1
L1_1 = {}
L0_1["202203"] = L1_1
quest_data = L0_1
